Initiatives
Erasmus+ Programme
European Project Desing Basic Course 21st -23rd July 2021
EduLab held a basic course on European project design hosted by the Europe Direct Centre and patronised by the Municipality of Nuoro. During the first day of the course, participants were introduced to European funds and the Erasmus+ programme, with a specific focus on the various areas of the latter.
The second day focused entirely on planning. Participants were presented with various tools and a project form related to the Erasmus+ programme. The session ended with a group project exercise where participants helped to design the skeleton of a proposal.
The last day of the course was devoted to individual design. Each participant designed a proposal by filling in the main boxes of a form. The session ended with a plenary presentation of the various project ideas developed.
Project design workshop: Erasmus+ Youth and Sport sectors 25th and 27th October 2022
The workshops provided the participants with an introduction to the Erasmus+ programme. Both workshops also included an analysis of a project form and case study as well as a practical project design group exercise.
Project design seminar: Erasmus+ KA1 and KA2 Sport sector 9th January 2023
The seminar provided sports operators with an introduction to the Erasmus+ programme KA1 and KA2. The seminar also included an analysis of a KA1 and KA2 project form as well as a practical brainstorming group exercise.
Erasmus Days: "Progettiamo insieme!" 12th October 2023
The workshop provided the participants with an introduction to the Erasmus+ programme, with a focus on the KA1 and KA2. The workshop also included an analysis of some best practices as well as a practical project design group exercise.
Sharper - European Researchers Night
"SporTech" 24th September 2021
EduLab contributed to Researchers' Night 2021 with the seminar 'SporTech'. The seminar focused on the application of digital tools and new technologies in the field of sport, with an in-depth look at the European programmes related to this sector. Various national and international good practices were presented and analysed during the seminar. The seminar concluded with an interesting debate on the pros and cons of E-sport.
"TinkeringZone" 29th September 2023
EduLab contributed to Researchers' Night 2023 with two laboratories. In the first one 'chain reaction' citizens were involved in investigating the relationship between cause and effect. The chain reaction, i.e. the circuit that was constructed, was the result of a collective process, but each participant dealt with one part of the circuit. In the second one 'play of lights' citizens explored with the trainers the behaviour of light when it encounters different simple, opaque, translucent, shiny and coloured three-dimensional materials.
European VET Skills Week
Seminar "Green Deal Europeo: L'istruzione e la Formazione Professionale come strumento di supporto alla Green Transition" 17th May 2022
The seminar was structured into three parts. The first part covered the Erasmus+ programme with a focus on the vocational education and training sector. The second part was focused on the European Green Deal strategies and actions. The third part was a practical workshop to brainstorm potential project proposals.
Seminar "Competenze professionali & settore digitale: quali prospettive per il territorio?" 24th October 2023
The seminar provided VET stakeholders with relevant information, data and statistics related to the digital transformation, the digital sector in Sardinia, companies case studies. As the seminar was also connected to the European Year of Skills, the second part was dedicated to an in-depth presentation and analysis of digital careers as well as the advantages and challenges of introducing digital professions. The last part was constituted by an open debate to discuss which strategies to be activated in the territory (funds, courses and qualifications).
EU Code Week
Workshop "Coding unplugged" 19th October 2023
Coding unplugged was a non formal education workshop on the fundamental principles of programming aimed at citizens. The participants, split into two teams had to give the robot (team member) the correct instructions among those available, to reach the goal point.